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HarrierCombatSim.doc.pp
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HarrierCombatSim.doc
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Text File
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1990-09-07
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4KB
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113 lines
SOFTWARE and DR.J (U.S.A.) Proudly Present
HARRIER COMBAT SIMULATOR
by Mindscape
ATARI REFERENCE CARD
GETTING STARTED
What You Need:
-> Atari 520ST, 1040ST, or Mega computer
-> Monitor or TV (color recommended)
-> One disk drive
-> Joystick (optional but recommended)
-> Optional formatted disk for saving missions
Loading Instructions:
1. If you are using a joystick, make sure that the mouse is plugged
into Port 0 and the joystick is plugged into Port 1.
2. Insert the Harrier Combat Simulator disk into Drive A.
3. Turn on your monitor or TV, the disk drive and the computer.
SAVING AND LOADING MISSIONS
You may save your mission at any point during play. Remember to have a
formatted disk ready BEFORE you start the program.
To save a mission, hold down the ALTERNATE key and type S. An information
screen will appear shortly. Eject the program disk from the disk drive and
insert the formatted disk. Move the cursor over the disk drive icon and
click the mouse button to select the disk drive where your formatted disk
is located. Type a name for the mission you are saving and click the O.K.
button on the screen. If you decide you do not want to save a mission,
click the QUIT button on the screen to return to the mission in progress.
To load a mission, hold down the ALTERNATE key and type L. An information
screen will appear shortly. Eject the program disk from Drive A and insert
the disk that has your saved mission. Move the cursor over the disk drive
icon and click the mouse button to select the disk drive where your game
disk is located. Type the name of the mission you would like to load and
click the O.K. button on the screen. If you decide you do not want to load
a mission, click the QUIT button on the screen to start a new mission.
JOYSTICK CONTROLS
Up Dive
Right Bank right
Down Climb
Left Bank left
KEYBOARD CONTROLS
1 Weapon AAR display
2 Rearm - only at established ground sites
3 Downward Vertical Thrust
4 Downward 45 degree Thrust
5 Horizontal Thrust
6 Clear FOFTRAC
7 Bomb Sight (press fire button after selecting bomb sight)
8 Homer
9 Missile Sight (press fire button after selecting missile sight)
0 Normal HUD
Q,W,E,R Landing Sites (must select Homer before pressing Q,W,E, or R)
T Engine Sound On/Off
U Landing Gear Up/Down
I Infra-red Flares
O Power Down
P Power Up
A Action Arrest - Pause
S Sound On/Off
F Flaps
Z Bank Left
X Bank Right
C Chaff
B Brakes
< Left Rudder
> Right Rudder
; Nose Up
/ Nose Down
Space Bar/Fire Button Fire cannon, or launch bomb, or missile
ESC Aborts the mission
SPECIFIC TO THE ATARI ST VERSION
You may experience a crash of enough force to stop all Harrier functions,
but not enough to destroy the craft entirely, leaving you trapped in the
cockpit. Press ESC to bail out.
When you crash the aircraft, abort a mission or finish a mission, a combat
summary screen appears on which you are prompted to press the RETURN key to
continue the program. Press the RETURN key TWICE in order to continue the
program.
Typist's Notes:
Other than different key commands, the first version seems to be the same
as this newer version.